CORPORATE INFORMATION

Vision and Mission of Hashilus

Hashilus aims to provide a Fresh, Impressive Experience through VR to rejuvenate the minds and bodies and discover a new potential of a community and its people. In order to make this possible, Hahsilus produces a VR Content that provides an “Experience that immerses the whole body” by combining hardware that involve bodily sensations. Additionally, Hashilus in one of the earliest companies to produce custom-made VR attractions, and has a successful record of permanent installation in Japan. By utilizing these data and insights, we also produce VR that goes beyond the frame of entertainemnt and benefits the community.

オルタランド ソロモンカーペット

Company Profile

Business Description
  • Production, merchandise, rental of VR attraction for events and facilities
  • Production of contents (software) dedicated to VR headsets such as: HTC VIVE, Oculus Rift, Oculus Go/Gear VR, Windows Mixed Reality, etc.
  • Design and production of VR hardware device
  • Development of VR hardware and software for academic
  • VR/MR development in general
Representative
Managing Director Akihiro Ando
Number of employees
approximately 30
Constitution
December 8th, 2015
Capital
94,532,889 yen
Related Organization
Location-based VR Association Inc.
Main Client
  • Sony Music Entertainment Inc.
  • Sony Music Solutions Inc.
  • Adores,Inc.
  • Recruit Technologies Co.,Ltd.
  • Futaba Tosho Co., Ltd.
  • Dentsu INC.
  • more

Access

Development Studio/Showroom “Hashilus Fort”
1-20-5, Tabata-Shinmachi, Kita-ku, Tokyo, 114-0012

Awards

  • Awarded at CEDEC AWARDS 2018 Game Design section
  • Awarded Grand prize at Nikkei Trendy December 2018 “Startups that will change the world”

Managing Director Profile

ハシラス代表取締役社長 安藤晃弘

Managing Director
Akihiro Ando

Born: December 24th, 1977
Former Japanese Classical Magician (Stage name: Kotaro FUjiyama)
VR Producer

2001
  • Graduated Chiba University, Faculty of Letters
  • Started studying under a Japanese classical magic virtuoso Shintaro Fujiyama
  • Performed at Los Angeles “Magic Castle”
  • Performed at stages such as “The Real Stage Art Experience (本物の舞台芸術体験事業)” at Japanese Agency for Cultural Affairs
  • Selected as a Best Magician by “Japan Professional Magician Association” as a Japanese Classical Magician for 5 years in a row
2012
  • Started Producing VR attractions
2015
  • Won 1st place at the World OMOSIROI Award
  • Won a first award at 1st Superhuman Sports Hackathon
  • Established Hashilus Co., Inc., appointed as a Managing Director
2017
  • Established Location-based VR Association, appointed as a Representative Director

Past Lectures

2015

September
  • The Institute of Image Electronics Engineers of Japan “Designing a VR Attraction”
  • Wearable Tech Expo “Designing a VR Attraction”
  • The Virtual Reality Society of Japan “Next World of Virtual Reality”
November
  • The Intitute of Image Information and Television Engineers “High Presence Display Forum 2015”
December
  • NicoNico Gakkai “Tezuma × NicoNico × VR = IMPACT”

2016

June
  • Dentsu Kansai “Dentsu Kansai VR Seminar & Viewing experience”
  • Tokyo VR Startups “VR CARAVAN & VR SHOWROOM”
October
  • Japan VR Fest “Attraction VR in BtoBtoC”
November
  • Dentsu “What Dentsu can do to offer business solutions using VR”
  • The Intitute of Image Information and Television Engineers “High Presence Display Forum 2016”
December
  • Innovation Field 2016 “Session 1 VR/AR”

2017

January
  • Hacosco Exhibition 2017 “Potential of VR from business operator’s perspective”
February
  • Tokyo Demo Fest “Designing VR that involves whole bodily sensation”
July
  • Japan VR Fest “Production and Discovery in Location-based VR”
  • MoguraVR “Seminar to Investigate the Current State of VR ~VR Arcade~”
October
  • Japan VR Summit “Could the Japanese VR Arcade be Successful Overseas?”
  • Japan Content Showcase 2017 “How to Create ‘Roughly Real’”
December
  • Hakuhodo “Foresight of the Location-based VR”
  • MoguraVR “Reviewing the VR industry of 2017! ~VR/AR/MR Industry Reflection Night~”

2018

April
  • Location-based VR Association “Location-based VR Operation Seminar”
August
  • CEDEC 2018 “Hashilus’ view of future VR”
September
  • Japan Research Institute for New Systems of Society “The Cutting Edge VR 2020”
December
  • Themepark EXPO “The future of VR taking Industry Trends and Technology Prospects into an account”

Corporate History

2014

July
  • Installed “Hashilus” at Nagasaki Huis Ten Bosch
September
  • Exhibited “Hashilus” at The Virtual Reality Society of Japan Event
October
  • Exhibited “Hashilus” at Display Innovation 2014
Deember
  • Installed “Wildlife Ride” at Nagasaki Huis Ten Bosch
  • Displayed “Hashilus” at Japan Riding Association Arima memorial event
  • Hashilus won Grand Prix at VR Award Japan 2014
  • Exhibited “Hashilus” and “Urban Coaster” at Disscovery Lab ISHIKAWA 2014

2015

April
  • Exhibited “Hashilus”, “Urban Coaster Hard Mode” and “Wildlife Ride” at Unite 2015 Tokyo
  • Exhibited “Hashilus” and “Urban Coaster Hard Mode” at Niconico Chokaigi 2015
May
  • Installed “Hashilus” at Japan Racing Association Tokyo Yushun (magazine) event
July
  • Exhibited “Virtual RICITY Ride” at YAMAHA TRICITY event
December
  • Established Hashilus Co., Ltd.
  • “Urban Coaster Hard Mode” ranked as 3rd place and awarded Unity Prize at VR Award Japan 2015

2016

January
  • Selected for the first incubation team of Tokyo XR Startups
March
  • Supervised content “Future Amusement Park” by Recruit Technologies, and exhibited “Hashilus”, “Urban Coaster Hard Mode”, “Four Seasons World Heritage Drive” and “Zamami Rocket Jump”
April
  • Installed “Tokyo Bullet Flight” and “Swing Coaster” at Sunshine 60 Observatory “SKY CIRCUS”
  • Exhibited “Hashilus”, “Urban Coaster” and “Four Seasons World Heritage Drive” at Niconico Chokaigi 2016
May
  • “SKY CIRCUS” nominated for VR Creative Award 2016
  • Installed “Thorougbred the Ride” at Japan Racing Association Yushun event
June
  • Constituted Hashilus Co., Ltd. VR Showroom
  • Exhibited “VR CARAVAN” at Bellesalle Akihabara
October
  • Installed “Hashilus” and “Urban Coaster” at VR CENTER IEON Lake Town
  • Contributed to METI-led investigation “infrastructure development for data-driven society in Japan 2016” through a verification experiment using “Omni Jump”
  • Installed “Urban Coaster at Panasonic Vietnam
  • Exhibited “Hashilus Race”, Urban Coaster”, “Wildlife Ride” and “Tsuribashi Kouka” at Botsunyusai VR Festival Sapporo NoMaps
  • Exhibited “Tsuribashi Kouka” and “Omnijump” at Digital Contents EXPO 2016
December
  • Installed “Salomon Carpet” at Adores Shibuya VR PARK TOKYO

2017

March
  • Exhibited “GOLDRUSH VR” at SXSW 2017 Austin, Texas
  • Installed “Hashilus VR DRive System” at Kyushu Institute of Technology
  • Exhibited “DIETOON” at NIPPON TV Creative Technology Lab
June
  • Exhibited “CLOCK WALK” at Advanced Content Technology EXPO 2017
July
  • Installed “Hashilus”, “GOLD RUSH VR” and “Tsuribashi Kouka” at VR ZONE Hongdae (YESH Company, Korea)
  • Location-based VR Association initiated, led by Akihiro Ando (HASHILUS)
August
  • Exhibited “Our Aquarium” at the Ministry of Economy, Trade and Industry (METI) Kids Day
  • Installed “Urban Coaster” at Reoma World Marugame-shi, Kagawa prefecture
  • Displayed “GOLDRUSH VR” at Orbi OSaka
  • Displayed “Urban Coaster” at Trick Art Pia Nikko
  • Displayed “Our Aquarium” at Suma Aqualife Park Kobe
September
  • Exhibited “GOLDRUSH VR” at Tokyo Game Show 2017
  • Installed “Black Knight and White Demon VR” at Adores Shibuya VR PARK TOKYO
November
  • Installed “Virtual Life” and “Virtual Party” at VREX Shibuya Miyamasu-zaka
  • Exhibited transportable VR attraction “VR CARAVAN” , “GOLDRUSH VR” and “Happy Osharé Time” at Digital Contents Expo 2017
December
  • Established “HASHILUS Indies” label
  • Installed “Urban Coaster” at Prime Tree Akaike Nisshin-shi, Aichi Prefecture
  • Installed “GOLDRUSH VR” at Adores Ikebukuro VR PARK TOKYO
  • Installed “Happy Osharé Time” at Adores Shibuya VR PARK TOKYO
  • Installed “Hashilus” at VR ZONE CUBE Western Dome (YESH Company, Korea)
  • Provided “Four Seasons World Heritages Drive” as a software content to exhibit Denso Corporation “VR-CAR”

2018

January
  • Installed “Hashilus Race” (changed product name from “Hashilus”) and “Urban Coaster” at all branches of VR ZONE by YESH Company, Korea
February
  • Installed “Urban Coaster” at Odai mozo Wonder City Nagoya, Aichi
March
  • Exhibited “Captain Tsubasa Burning Skriker” at SXSW 2018 Austin, Texas
  • Installed “Virtual Party” at VREX Shinjuku
June
  • Opened a development studio/VR showroom “HASHILUS Fort”
  • ANnounced the development of multiplayer VR amusement park “ALTLAND”
  • Exhibited at Virtual Lab Sendai
  • Won the award for excellence at CEDEC AWARDS 2018 Game Design category
July
  • Installed “GOLDRUSH VR” at VR PARK IEON Mall Fukuoka branch
August
  • Renewed the corporate logo
September
  • Installed “Virtual Life”, “Virtual Party” and “Happy Osharé Time Quartet” at VREX Hatchobori, Hiroshima
  • Exhibited “ALTLAND”, “Toyalaket”, “Hashilus Race” and “Urban Coaster” at Tokyo Game Show 2018
October
  • Formed a business alliance with Sexto Sentido Labs of Spain
November
  • Exhibited “Hashilus Race” at Setagaya-ku event
  • Exhibited teh latest version of “Hashilus Race”, “Urban Coaster” and “Toyalaket” at Leisure Industry EXPO
  • Docomo Open House 2018にて「GOLDRUSH VR」出展
December
  • Installed “Urban Kickway” at all branches of VREX